Your Doodle Museum

Creating and interactive installation takes a lot of time and integration. Overall I am very happy with my designs final destination. Starting with the question “How might we create a doodles scene through group or community collaboration?”, I was able to test theories and make changes as I moved forward. My hypothesis is that as more drawings and doodles are added, the more creative the designs will be. Also, as people draw, a scene will be created with all aspects of the page. In my final test, I placed the doodle museum near the teaching classrooms. This was a great success in getting people to interact with the doodles. The project itself turned out to be a success. Between allowing creative freedom of the users to creating a wonderful, surreal, scene with many people, Your Doodle Museum did its intended purpose in allowing people to doodle in a collaborative space.


Program + Medium

Illustrator

Community Interaction

Gameboard

Produced

2022

Final Installation

First I started with a quick experiment. I gave people a piece of chalk and told them to “doodle as if you were a kid”. I wanted to leave a free environment for people to work in without too much inspiration. People started to doodle and what I intended was successful.

Prototyping

Prototype 1

Prototype 2

Wanting to keep people free and without restriction, I attempted a similar prototype with a larger amount of people. Everything was super messy. Even though there were some cool doodles, I needed to add more structure to the installation.

Prototype 3

In my third prototype, I wanted to keep the same feel of creating a scene, but allow for more structure. Each card had a prompt, like “Your Own Minion”, and was supposed to be drawn onto the large paper. It was left in a public space for a week. The first person ended up drawing on the card instead, everyone following what they did. Although it was not what I wanted, people were very creative and amazing drawings. With this experiment, I found that I need to be more clear with my instructions and easier to see where to draw.

Logo and Typographic Testing

Existing Inspiration

Color Me __ by Andy J Pizza and Andrew Neyer

While looking through many interactive installations, Andy Pizza and Andrew Neyer’s “Color Me __” really caught my eye. It was similar to what I originally had in mind. “Color Me __” is a large wall that people are able to color in premade objects with super markers. The experience the two designers made is fun and playful, like a little kid drawing, with markers almost too big for their hands, all over the house. Some aspects I may wish to experiment with from this exhibition are working with premade objects and using similar shapes. I wish that the “Color Me __” exhibition were to have more connected doodles. It feels as though everything is floating in space separetly. Something I wish to achieve with my installation is to create a cohesive, collaborative scene.

Mr. Doodle AKA Sam Cox

The Doodle Boy AKA Joe Whale

Obliteration Room by Yayoi Kusama

When I came accross Yoyoi Kusama’s Obliteration Room, I really enjoyed looking at it. I kept getting the feeling that I wanted to participate in the exhibit. I feel the energy being put into the room from the hundreds of people who put dots all over the ground. This exhibit does a great job at community building and making a safe, fun environment. While going into the obliteration room, someone might try to create a picture for someone else to finish, maybe asking strangers to help start it. The whole experiment seems to be a blast. Somthing I’d like to use in my exhibit is the idea that something one person does will be connected with the next person drawing or doodle.

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Expressive Typography: Animated